![banjo kazooie rom framebuffer banjo kazooie rom framebuffer](https://kowskirz.files.wordpress.com/2019/03/banjo_kazooie_60fps.jpg)
Each egg corresponded to a different game, and transferring the Ice Key to every game and back would unlock a final, grand bonus. None of these items have an effect in-game they were intended to be used in various Rare-developed Nintendo 64 games by quickly swapping the cartridges after turning the power off, hence the feature's name. In Click Clock Wood, the Yellow Egg will appear on the table in Nabnut's house in Winter.Īs soon as the player collects one of these, a new menu called "Stop 'n' Swop" will appear at the very end of the game totals, which shows all the secret items collected so far. NOW BANJO WILL BE ABLE TO SEE IT ON NABNUTS TABLE The Red Egg will appear in the Captain's Cabin in Rusty Bucket Bay. THIS SECRET YOULL BE GRABBIN IN THE CAPTAINS CABIN
![banjo kazooie rom framebuffer banjo kazooie rom framebuffer](https://i.ytimg.com/vi/j_sN4YoVL64/hqdefault.jpg)
In the bathroom in Mad Monster Mansion, the Green Egg will appear on top of Loggo the toilet. It leads to a secret room with the Cyan Egg inside.ĪMIDST THE HAUNTED GLOOM A SECRET IN THE BATHROOM In the wine cellar in Mad Monster Mansion, the keg which normally has an X printed on it will be opened. Inside the sarcophagus is the Blue Egg.ĭONT YOU GO AND TELL HER ABOUT THE SECRET IN HER CELLAR Inside is a secret room with a sarcophagus which can be opened using a nearby switch. In Gobi's Valley, the door which is normally always closed will be opened. Inside is a large structure that can be climbed to acquire the Pink Egg.Ī DESERT DOOR OPENS WIDE ANCIENT SECRETS WAIT INSIDE Sharkfood Island will rise out of the sea and the player will be able to enter it. OUT OF THE SEA IT RISES TO REVEAL MORE SECRET PRIZES Of note is that this was one of the first Stop 'n' Swop items to be obtained, due to the use of the "Press L to Levitate" GameShark code. In Wozza's Cave in Freezeezy Peak, the ice wall will disappear, allowing the player to go through into a room containing the Ice Key.
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NOW YOU CAN SEE A NICE ICE KEY WHICH YOU CAN HAVE FOR FREE These and four more Eggs can be obtained by using secret built-in codes: go to the sandcastle in Treasure Trove Cove and type in "CHEAT" a cow moo will confirm correct entry. If the player collects all of the Jiggies and then beats Gruntilda, Mumbo will show pictures of two Eggs and one Ice Key during the ending. Random honeycombs would later appear in Banjo-Tooie, but have a question mark or exclamation mark to differentiate them from normal honeycombs and also allow players to stop the roulette by pressing A.
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GameShark code 81366CA4 0054 will re-enable the random honeycombs in the US 1.0 version. After a couple of seconds, it'll stop and the currently lit honeycomb will now be how much health Banjo will have. Upon collecting one, a short unused jingle will play and the honeycombs on Banjo's health bar will start flashing. Present in the game are unused random honeycombs which look exactly like regular ones. It could be interesting to check if the backpack joints' positions and rotations are still being animated during the concert cutscene despite having no geometry assigned to them.
![banjo kazooie rom framebuffer banjo kazooie rom framebuffer](https://m.gjcdn.net/video-thumbnail/300/35117-v4.jpg)
Since the concert model is also missing a number of polygons around Banjo's back and the back of Kazooie's head, it's possible that the backpack was animated at an earlier stage in development but this was lost when some of the model's polygons were trimmed to improve the cutscene's framerate. These joints are not present within the skeleton for Banjo and Kazooie's gameplay models. The cutscene model is missing most of the backpack's polygons, though, so the joints end up being completely unnecessary. Based on its position within the model, this joint chain was likely intended to be used for animating the backpack's flap. The skeleton for Banjo and Kazooie's intro concert cutscene model has three unused joints near Banjo's backpack (highlighted in blue in the picture, visualized by extracting the model data and viewing it in Maya).